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Hoverbeat

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Devlog

  • Devlog Week 5
    October 22, 2024 by Arshad Zulfa
    Design UI Assets: more buttons added for pause menu Art Main Menu: Audio visualizer finished Slash Attack Enemy: animation finished Healing Enemy: unfinished, polishing animations Programming Importin... Continue reading
  • Devlog Week 4
    October 10, 2024 by Arshad Zulfa
    Design UI assets : Main menu buttons including idle, hover, & press completed Programming Main menu: placeholder completed, inserting assets Art Character Art: Character turned into pixel art, and idl... Continue reading
  • Devlog Week 3
    October 01, 2024 by Arshad Zulfa
    Design UI Asset Health and Score System (Incomplete): Initial design underway; refining layout and experimenting with color palettes. Parallax Background System : Decided on parallax layering for dept... Continue reading
  • Devlog Week 2
    September 17, 2024 by Arshad Zulfa
    Design Basic UI elements and design Basic level design Establish game story background Published Github repository Published Gitbook Art Artstyle experimentation (pixel, cyber related color palette) C... Continue reading
  • Devlog Week 1
    September 17, 2024 by Arshad Zulfa
    Design Established the concept of the game, a cyber themed rhythm game where you ride a hoverboard and fight enemies Art Determine art style, cyber themed 2D pixel art with vibrant colors. Game refere... Continue reading
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