Devlog Week 3



Design

  • UI Asset Health and Score System (Incomplete): Initial design underway; refining layout and experimenting with color palettes.
  • Parallax Background System: Decided on parallax layering for depth and visual impact.


Programming

  • Speed System Experimentation
  • Fixed Hold Note Mechanics
  • MIDI Implementation

Art

  • Character Concept Art: Character design underway; refining and turning into final art style.
  • Animation Experimentation: Testing hoverboard riding and attack animations.
  • Note-Hit VFX: Developing visual feedback for every note hit.


Next Week's Goal

  • Character Concept Art: Character design underway; refining and turning into final art style.
  • UI assets: Refine visuals and apply color palette.
  • Laser Shooting VFX: Develop visuals for level obstacles.
  • Laser Shooting System: Develop code for level obstacles.

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